What is copyright law?
Copyright gives the owner legal rights to his/her work and allows them to decide who uses it and who doesn't but copyright lasts for a limited time and if someone breeches the owners rights then the holder of the work is aloud to take legal action mostly suing.
What is libel?
the law on this means that you cannot print or take photos on something that isn't the truth so basically you cannot edit or "Photoshop" a photo to make people believe you.
How are female characters represented in games?
If the female is the main character she will be very athletic and flexible with special abilities or special training where as if the female was just a character then she would know how to fight but not have any abilities and have little to no training, but if the female was an enemy she would have good training and good strength as well as a skin tight suit.
Monday, 17 November 2014
Wednesday, 12 November 2014
2D&3D Game Comparison
Mario Games
New Super
Mario Bros (2D) Mario 3D World (3D)

Nintendo has made 2d and 3d Mario games for years but here is
a comparison from the 2D version and the 3D version from 2 of their games.
The artistic style is almost compatible from both versions
except the 3d version has had a better touch up with the graphics and has
features like shadows and you have a better depth of the world but more realism
has been used for the 3d version like the grass comes off the edges of the
hills and the clouds look more puffy, also it is less blocky while some areas
has kept there 2dish blocky effect like the side of the hill which is straight up
with no curves or bumps and the blocks still have the corners on them.
The 2d version of the game is more of an 8-bit game while the
3d game would be 32 or 64 bits as more pixels would be used which also requires
more memory for the bigger file type.
For the 3d version to run smoothly the graphics have probably
been optimized so that it can load in quicker and use less memory on the hard
drive and the RAM, but the 2D version might have been optimised as well so that
it uses as little memory as possible for a better frame rate as this game was
put on the DS which can be slow at times.
Gameing Styles
Military:
Call of Duty
Battlefield
Medal of Honor
Futuristic:
Halo
Star Wars
Planet Side 2
Gloomy:
APB Reloaded
GTA
Max Payne

Comic:
Borderlands
House of the Dead
Walking Dead
Dark:
Dark Souls
Resident Evil
Batman

Free Roam:
APB Reloaded
GTA
Saints Row

Cartoon:
World of Warcraft
Saints Row
Minecraft
Simple:
Tetris
Packman
Minesweeper

Pixel:
Minecraft
StarMade
Terraria
Pre-Production
Finance $$$
For a game to be made it will need financing as there is a
lot of people and equipment that will be needed and that isn’t free but you
will have a budget to work off of and it is vital that you don’t go over that
budget else you could lose a lot of time and money into the production of the
game also you need to make that money back plus profit which can be quick or
take a while.
The equipment and software costs money to keep it all up to
date and keep the equipment up to standards also you might have to hire out
equipment if you don’t have it, also you’ll need people working on that game
which those people will need to be paid else they’ll go somewhere else.
If you want to base a game from a real city or place you’re
going to want an accurate drawing of it so you will also need to pay for
transport as well to get your artist to this place.
Time
When working on a project such as a game you will need a
deadline as you don’t want to spend forever making it because you need to make
money on it and also the person financing the game wants to get their money
back from the game so a reasonable deadline will need to be set.
Personnel
If you making a game you’re going to need a crew for lighting
with the green screen or voice actors but what’s mainly needed is graphics
designers and coders to put the basics of the game together as sound will be
added later.
Facilities
To make a good game you will need access to facilities such
as a sound room so that you can record high quality sounds and a green screen
room for those cut scenes and the trailers that need it which will also cost
money so you will need to work around that to keep up with your deadline.
Contributors
When developing a game people will help fund it with the
expectation of getting their money back as well as profit so they are going to
want to see prototypes of the project and also they will want a deadline as
they don’t want to be waiting forever to get their money back but they do this
with the expectation of making some profit on the game as well.
Locations
When making a game you may want to base it off of real
locations which means you will need to visit the area that you’re basing the game
off of to have a good idea of what building would go where etc.
The game watch dogs is based in Chicago were you can free
roam around the city so the artists would have been sent to Chicago to have a look
around and sketch what they see so that they can recreate it in the game that
they are helping develop pictures of this are below.
Codes of
practice and regulations
You need to stay within the law when doing most things even a
game for stuff like copyright, age restrictions also health and safety, also
you will need insurance in case any of your employees are injured at work or if
someone in the public trips over a tripod you have set up while taking pictures
for a game you are developing, or if a company thinks you are copying them and
they try to sue you are covered from that.
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